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NPC Generator

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Advanced [show]


Simon Clare, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. His golden hair is braided into rings. His eyes are brown and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Simon Clare, Male Human Commoner 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)7 (-2) 13 (+1)18 (+4)
Skills Acrobatics +5, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 400 gp. Red garnet (100 gp). Deep blue spinel (900 gp).


Social Check DCs


Gilbert Marley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his brown robe and has his kukri always slung over his shoulder. His white hair is cut jaggedly and amateurishly. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He has always had a great fascination with Human culture. He cannot resist a sob story and will often dote over anyone who has one.

History: Gilbert was born the youngest of three triplets. His mother was a soldier and died while he was still young. Gilbert was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Family, Military. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Gilbert Marley, Male Human Druid 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp. Red garnet (100 gp). Zircon (60 gp). Rich purple corundum (800 gp). Rose (60 gp).


Social Check DCs


Kyle Payton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. His auburn hair is slicked back into a classic pompadour. He has gleaming, smiling violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk; and to clean up the streets

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Guardian, Adventurer. Occupation: Servant

Voice: pre-pubescent

Attributes [hide]

Kyle Payton, Male Human Sorcerer 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 29000 cp.


Social Check DCs


Simon Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of magic on his torso. He wears his red hair up. His hazel eyes peer out from beneath his Stetson tan hat.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Simon was born in the south. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Healer and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Philantrophist, Persistence. Bonds: Attractive, Mentor, Family. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Simon Kendall, Male Human Aristocrat 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 7 (-2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Rich purple corundum (1000 gp). Deep blue spinel (900 gp). Lapis lazuli (5 gp). 1 Minor magic item.


Social Check DCs


Randal Clive, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, green, dusty cloak. His white hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants his loneliness to end; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Adventurer, Has a crush. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Randal Clive, Male Human Warrior 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs

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