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Advanced [show]


Richard Southey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Richard Southey, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)18 (+4) 15 (+2)15 (+2)
Skills Acrobatics +1, Investigation +6
Senses Passive Perception 12
Languages Common, Orc, Terran, Infernal, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +6

Possessions: 17000 cp. Freshwater pearl (7 gp). Coral (120 gp). 1 Minor magic item.


Social Check DCs


Guy Merton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His silver hair is singed and shortened. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of eastern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered music. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Military, Immigrant. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Guy Merton, Male Human Barbarian 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 43 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)18 (+4) 8 (-1)14 (+2)
Skills Investigation +7, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Auran, Sylvan, Celestial
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 4000 sp. Chrysoprase (40 gp). Moss agate (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Reid, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white cloak and cross-gartered red stockings. He has moderate length black hair. His eyes, though not visible through his cowl, are brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his mother and his sister before him, after school he went straight into learning to become a Assassin. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Miles Reid, Male Human Warrior 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 12 (+1)10 (+0)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2100 sp. 1 Antitoxin. 1 Tanglefoot bags. 1 Thunderstones.


Social Check DCs


Ralf Bentham, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars, and a wedding ring on his left hand. He has dyed his greying brown hair a little too much giving a sharp brown color. His violet eyes lackadaisically let the world flow into them.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with his god.

History: The child of a Architect, who enjoyed hunting, Ralf was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist. Bonds: In love, Religious, Nature, Immigrant. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Ralf Bentham, Male Human Aristocrat 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)14 (+2) 4 (-3)9 (-1)
Skills Athletics +6, Medicine +0
Senses Passive Perception 7
Languages Common, Giant, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +1

Possessions: 700 gp. Smoky quartz (50 gp). Violet garnet (600 gp). Golden pearl (40 gp). Obsidian (6 gp). White pearl (40 gp). 1 Minor magic item.


Social Check DCs


Everard Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered hammer and tarnished morningstar as well. He has wavy red hair. This blue eyed northerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Soapmaker born in the past three hundred years. He also has developed a complete distrust of the Ruler profession.

History: The child of northern immigrants he idolized his father. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Everard's father didn't care for him much, and the feeling was mutual. He struck the Soapmaker job and began his own company from there.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and he wants to get laid

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant, Has a crush. Occupation: Soapmaker

Voice: Booming voice

Attributes [hide]

Everard Dayton, Male Human Commoner 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)20 (+5) 13 (+1)10 (+0)
Skills Arcana +8
Senses Passive Perception 11
Languages Common, Druidic, Auran, Aquan, Goblin, Elven
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: Golden yellow topaz (600 gp). Jasper (50 gp). Tiger eye turquoise (14 gp). Amber (60 gp). Black pearl (600 gp). 1 Minor magic item.


Social Check DCs

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