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Advanced [show]


Dustin Holton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His golden hair is styled in orderly dreadlocks. This green eyed easterner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Mercenary, his father struggled to pay the bills. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their daughter. He worked as a Cartwright, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Dustin Holton, Male Human Paladin 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 12 (+1)7 (-2)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Drogo Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears pastel leather gloves, a pastel jacket, and tight pants. His head has been shaved. He has a tattooed face.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has dedicated himself to building a better kind of golem.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Mentor, Family. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Drogo Fidget, Male Human Adept 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)8 (-1) 14 (+2)11 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 200 gp.


Social Check DCs


Kyle Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin brown vertical stripes and red pants. He wears his brown hair up in a very large beehive style do. He has several tiny jet earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Kyle hails from a village terrorized by giants. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Disciplined. Bonds: Rich, Attractive, Enemies, Adventurer. Occupation: Stableman

Voice: Spits and sputters

Attributes [hide]

Kyle Blyth, Male Human Sorcerer 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)16 (+3) 12 (+1)3 (-4)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Aquan, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 5000 sp. Hematite (6 gp). 1 Minor magic item.


Social Check DCs


Godfrey Allerton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Spy. He has a black handlebar mustache and slicked back black hair. He has gleaming, smiling hazel eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is afraid of women and trembles around them

History: Born to a Barber, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Persistence. Flaws: Shy, PTSD. Bonds: Poor, Family. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Godfrey Allerton, Male Human Druid 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)18 (+4) 9 (-1)17 (+3)
Skills Athletics +2, Nature +6
Senses Passive Perception 9
Languages Common, Orc, Giant, Aquan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Amber (140 gp). Chrysoprase (60 gp). Jet (140 gp).


Social Check DCs


Shane Ryland, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Architect. His auburn hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school to support his sick mother, and resented it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Enemies, Military, Family. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Shane Ryland, Male Human Sorcerer 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)14 (+2) 5 (-3)8 (-1)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 17000 cp.


Social Check DCs

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