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NPC Generator

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Advanced [show]


Patrick Beckwith, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of luck around his neck, and a rapier on his belt. His black hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born in the south. Patrick was born on a far southern desert where he grew up under the tutelage of his mother, an expert Priest. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Secretive. Bonds: Adventurer, Enemies, Immigrant. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Patrick Beckwith, Male Human Rogue 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Adelard Windsor, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a grey coat with tan slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His head has been shaved. His violet eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Slave. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Adelard Windsor, Male Human Cleric 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)7 (-2) 11 (+0)11 (+0)
Skills Performance +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp. Golden yellow topaz (800 gp). 1 Minor magic item.


Social Check DCs


William Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise gray.

Personality: He exudes charisma. He is a tour de force of persuasion. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast forest. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: A deep hatred of gnolls.

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Nature, Immigrant. Occupation: Brewer

Voice: Nasally tone

Attributes [hide]

William Carlyle, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 10 (+0)13 (+1)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Royal, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. He sports a flattop hair cut. His green unseeing eyes seem to look past you.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a white middle class family as the only child. A few years later when the south was not economically sound they moved to his current location. He now owns his own business.

Motivation: To end his boredom; and he is unsatisfied with his job

Flaws: Disease, Mundane. Bonds: Enemies, Job, Immigrant. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Frederick Royal, Male Human Adept 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)18 (+4) 13 (+1)13 (+1)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Druidic, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 600 gp.


Social Check DCs


Gerald Blankley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears a fancy violet suit. His red hair is braided into rings. He has several tiny emerald earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gerald was raised in a hard working conservative environment. He was taken from his home at a very young age. He then took over the family business and is one of the better Architect for hire.

Motivation: To be a Healer again; and he is greedy

Ideals: Philantrophist, Gifted. Bonds: Attractive, Rich, Job, Slave. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Gerald Blankley, Male Human Aristocrat 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Insight +4, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1400 gp.


Social Check DCs

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