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NPC Generator

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Advanced [show]


William Lindsay, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Dilettante and found it very stressful. He has achieved small success as a Dilettante.

Motivation: Wants to open a new tavern.

Flaws: Hedonist. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

William Lindsay, Male Human Barbarian 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 53 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Everard Warwick, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large blue mantle and cape that has been intricately interwoven into his grey robe. His blonde hair is drawn into a tight pony tail with a clover scrunchie. This hazel eyed southerner is not easily forgotten.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.

History: He was born at the edge of vast desert. His childhood dream was to be a Crown-heir, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: To unite with his sister.

Ideals: Philantrophist. Bonds: Immigrant, Job, Nature, Family. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Everard Warwick, Male Human Barbarian 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 69 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)16 (+3) 12 (+1)17 (+3)
Skills Deception +6, Religion +6
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Auran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 600 gp. Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam England, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His silver hair is long and unkept. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Adam embodies much of what other species detest in the Humans. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a brothel owner, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Assassin for hire.

Motivation: To be a Merchant again; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Adam England, Male Human Aristocrat 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)11 (+0) 10 (+0)8 (-1)
Skills Acrobatics +5, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2

Possessions: 100 gp. Tiger eye turquoise (6 gp). 4 Thunderstones. 1 Antitoxin.


Social Check DCs


Peter Carlton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tattered old clothes. His hair is golden and curly. This gray eyed westerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Peter Carlton, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. Tourmaline (80 gp). Obsidian (7 gp). Rhodochrosite (7 gp).


Social Check DCs


Gunter Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has done his best to style his auburn hair to look like a famous performer. His fierce hazel eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Kinsley, Male Human Barbarian 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 40 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp.


Social Check DCs

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