Chad Norton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing the road beaten gear of a warrior. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy, self-centered, vain, and jealous.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Ugly, Shy, Selfish. Bonds: Religious, Mentor. Occupation: Mayor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp.
Solomon Elton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear red pants and tee shirts. He has a slight overbite and is overall scrawny. His white hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is lazy, self-centered, vain, and jealous.
History: The child of a Bricklayer, who enjoyed hunting, Solomon was taken on many hunting expeditions. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by drow. Solomon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Someone believes him a fraud; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Enemies, Nature. Occupation: Cartwright
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Solid gold idol (1200 gp). An abacus with copper, silver and gold markers (80 gp). 1 Minor magic item.
Chad Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. He has no hair. His eyes are brown.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is harsh and unforgiving.
History: He got into the Fortune-teller business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Slave. Occupation: Fortune-teller
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 22000 cp. Golden yellow topaz (200 gp). Citrine (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Chad Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears just a grey suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long brown beard with little hanging trinkets. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is harsh and unforgiving.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's repulsed by the PC; and a deep hatred of dire rats
Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies, Adventurer. Occupation: Spy
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 21000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Reynard Cooper, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His blonde hair is thinning but still full. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Dilettante
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 53 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Infernal, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. Hematite (13 gp). Black pearl (700 gp). Moonstone (30 gp). Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


