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Advanced [show]


Ralf Benson, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he very much looks the part of a Barrister. His white hair is kept up in a ponytail inside a feathered hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to loving parents in a slum to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Barrister job and began his own company from there.

Motivation: To be a Cook again; and further expansion of business

Flaws: Antagonistic. Bonds: Job, Attractive, Mentor, Poor. Occupation: Barrister

Voice: Soothing and warm

Attributes [hide]

Ralf Benson, Male Human Barbarian 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 56 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Bertram Clinton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. His blonde hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with a lost civilization.

History: Bertram hails from a village terrorized by giants. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: Wants a kiss; and many giants want him driven away

Flaws: Addict. Bonds: Attractive, Adventurer, Enemies, Has a crush. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Bertram Clinton, Male Human Wizard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. Jasper (50 gp). Malachite (6 gp). Blue sapphire (800 gp).


Social Check DCs


Diggory Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. His red hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 18th year, his parents were killed by a gnolls raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Diggory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Disciplined, Impeccable. Bonds: Rich, Enemies. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Diggory Gracey, Male Human Paladin 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Tim Barclay, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears a custom-built plate barding that's adorned with green lining and desert motifs. His silver hair is styled in orderly dreadlocks. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Tim was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Tim took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Barclay, Male Human Aristocrat 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)7 (-2) 9 (-1)10 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Chrysoberyl (130 gp).


Social Check DCs


Dustin Presley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His golden hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: Dustin is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Ugly, Depressed. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Dustin Presley, Male Human Warlock 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 9 (-1)18 (+4)
Skills History +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp. 1 Masterwork Thieves’ tools. 1 Simple lock.


Social Check DCs

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