Hugh Hadlee, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized black coat. His red hair is braided into rings. His eyes are a pleasant brown.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to make almost anything out of random pieces of junk.
History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.
Motivation: He has a crush on the local Actor; and to share knowledge with the world
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Mortician
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Tourmaline (130 gp).
Kyle Van Es, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long auburn hair kept up in a rat tail. His eyes are amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Adventurer for hire.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.
Ideals: Persistence. Bonds: Attractive, Nature, Job. Occupation: Adventurer
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 67 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Heward Ashley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a grey cloak and cross-gartered white stockings. His hair is golden and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He enjoys reading and quiet.
History: He was born to loving parents in a slum to the east. Cursed with lycanthropy at a very young age, Heward has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to get a good night's sleep
Ideals: Optimist, Logical. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Sailor
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 80 pp. Rose (80 gp). Aquamarine (600 gp). Golden yellow topaz (600 gp). Fiery yellow corundum (800 gp). Blue quartz (4 gp). Red-brown spinel (80 gp). 1 Minor magic item.
Theodoric Hale, Male Human [Permalink]
Personal [hide]
Description: He wears just a green suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Theodoric enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Theodoric was born with his mother's beautiful face. He struck it rich when he found rare goods in large quantities. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has money and likes to spend it.
Flaws: Secretive, Hedonist. Bonds: Attractive, Rich. Occupation: Shipwright
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 15000 cp. 1 Half-Plate.
Gerald Myerscough, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear blue pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. With a patchy brown beard and wild brown hair. He wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.
History: Gerald was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He's also a talented Butcher, but doesn't like to broadcast it.
Motivation: Obtaining odd cultural Human artifacts is his passion; and balancing his hectic life and new bookbinder responsibilities is difficult
Ideals: Philantrophist, Gifted. Bonds: Family, Job, Adventurer. Occupation: Bookbinder
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 30000 sp. 1 Minor magic item.
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