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Advanced [show]


Gunter Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses like a well dressed Performer does. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich eastern family. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He struck the Performer job and began his own company from there.

Motivation: He's looking for his big break; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Gunter Gentry, Male Human Bard 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)15 (+2) 16 (+3)11 (+0)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 6000 sp. Blue sapphire (1200 gp). Rhodochrosite (6 gp).


Social Check DCs


Randal Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, violet, dusty cloak, and sports empty pouches on his belt. He keeps his black hair in a flapper bob. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was granted divine powers by his dying brother.

Motivation: He's looking for his big break; and his relatives are trying to arrange a marriage

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Family, Nature, Adventurer. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Randal Tatum, Male Human Cleric 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Performance +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1100 gp.


Social Check DCs


Guy Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He is portly but not overly obese. His blonde hair is slicked back into a classic pompadour. His half smiles and green eyes are beguiling and draw you in.

Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Wharton, Male Human Ranger 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)17 (+3) 14 (+2)7 (-2)
Skills Deception +0, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Minor magic item.


Social Check DCs


Trym Colton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a violet poncho over his likewise colored trousers and shirt. He has shaved his head bald. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Trym studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: He loathes his own lifestyle; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Shy, Depressed. Bonds: Religious. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Trym Colton, Male Human Barbarian 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 13 (+1)18 (+4)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Iolite (50 gp). Pink pearl (80 gp). Black star sapphire (1400 gp). 1 Minor magic item.


Social Check DCs


Chad Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. His golden hair is knotted and matted. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Weaver business at a young age. Brilliant and gifted he never wanted to apply himself. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and to be a barkeep again

Ideals: Athletic, Optimist, Gifted. Bonds: Job. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Chad Cooper, Male Human Ranger 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)7 (-2) 5 (-3)7 (-2)
Skills Acrobatics +3, Deception +0
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2900 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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