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NPC Generator

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Advanced [show]


Bertram Presley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright chestnut hair and a scraggly beard. This brown eyed northerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Bertram was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved; and he uses money and sex appeal to get what he needs

Ideals: Optimist. Flaws: Terse. Bonds: Rich, In love, Attractive. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Bertram Presley, Male Human Ranger 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 120 pp.


Social Check DCs


Hunter Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His tied-back hair is silver. This blue eyed southerner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Body Guard business at a young age. A few years later when the north was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: Someone believes him a fraud; and expand his business

Ideals: Athletic. Bonds: Job, Immigrant, Enemies. Occupation: Body Guard

Voice: Excited and jittery

Attributes [hide]

Hunter Bentley, Male Human Bard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp. Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Godfrey Sydney, Male Human [Permalink]

Personal [hide]

Description: This western man likes to wear ponchos typically of a light white in addition to tight pants. His clothes are grease stained in places. His long white hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 5 years old his parents immigrated from the west. Over the years he perfected his riding and shooting skills. He was granted necromantic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs.

Bonds: Poor, Immigrant, Attractive, Religious, Nature, Slave. Occupation: Carpenter

Voice: Nasally tone

Attributes [hide]

Godfrey Sydney, Male Human Cleric 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)14 (+2) 13 (+1)8 (-1)
Skills Animal Handling +4, History +5
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 300 gp. Obsidian (4 gp). Violet garnet (500 gp). Iolite (40 gp). Aquamarine (500 gp).


Social Check DCs


John Graeme, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He has wavy brown hair. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, John would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Flaws: Disease. Bonds: Rich, Military, Religious, Job. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

John Graeme, Male Human Aristocrat 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Gerard Clare, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His hair, while still mostly silver, has prominent grey streaks. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the north. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. His childhood dream was to be a Unemployed, but he was a colossal failure. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and he's in love

Ideals: Pacifist. Bonds: Has a crush, Adventurer, Job, Family. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Gerard Clare, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Jade (160 gp).


Social Check DCs

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