Wymar Clinton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean pastel cloak covering his clean studded leather. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.
History: He is a Slaad in disguise. Like his father and his sister before him, after school he went straight into learning to become a Map Maker. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg
Ideals: Justice. Bonds: Attractive, Adventurer, Job. Occupation: Map Maker
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 5 (-3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp.
Theobald Wellington, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. He wears his blonde hair up in a very large beehive style do. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a small toy that he constantly fidgets with.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Theobald was left his mother's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.
Motivation: He is currently in port desperately looking for someone to get him out; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Slave, Military. Occupation: Animal Trainer
Voice: Slurs words
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Gilbert Morton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has done his best to style his blonde hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He misses his home and complains about the freezing weather, even in summer.
History: He was born in a small island village. When Gilbert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Carter job and began his own company from there.
Motivation: Wants to open a new tavern; and expand his business
Bonds: Attractive, Job, Immigrant, Nature, Military. Occupation: Carter
Voice: Irish accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Undercommon, Halfling, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Alexandre Willoughby, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in collared shirts and wears a proper scarf over his head, and is pretty ugly. He wears his black hair up in a very large beehive style do. His eyes, though not visible through his cowl, are gray.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a small toy that he constantly fidgets with.
History: Born to a Roofer, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: Wants to have a good time and be beloved; and to reunite with his old friends
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Priest
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1100 sp. Large well-done wool tapestry (400 gp). Silver comb with moonstones (300 gp).
Lance Trowbridge, Male Human [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of magic around his neck, and a quarterstaff on his belt, and sports empty pouches on his belt. He wears his red hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lance is combative with any and all who dare try his patience in the slightest.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His religion dominates his actions; and to settle down with his crush
Ideals: Fighting, Opinionated, Justice. Bonds: Attractive, Religious. Occupation: Weaver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 7000 sp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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