Raymond Leighton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with pastel pants. He wears his hair in dreadlocks. He has several tiny sapphire earrings on each ear.
Personality: Stoic and calm, he prefers to meditate than take action. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Disciplined, Opinionated, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Navigator
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 10000 cp. 1 Minor magic item.
Richard Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak. He is physically well-built. He has moderate length auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A powerful wizard made him what he is. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Adventurer like his mother before him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern
Flaws: Shy, Greedy. Bonds: Religious, Mentor, Job. Occupation: Adventurer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Light wooden shield. 1 Masterwork Light wooden shield. 1 Darkwood Shield.
Guy Livingstone, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.
Motivation: He is greedy; and money/treasure
Ideals: Disciplined. Flaws: Antagonistic, Addict. Bonds: Immigrant, Enemies, Rich. Occupation: Banker
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 41 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 800 gp. Violet garnet (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shane Ainsworth, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a yellow suit, green shirt, and tan tie. His moppish golden hair is in a traditional bowl cut. He wears a mask on his face.
Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the south to a Barkeep, Shane learned a great deal about his mother's area of expertise. A gifted student he started as a Ruler, but he got bored and became a Barkeep. He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Disciplined. Flaws: Impulsive. Bonds: Job, Immigrant, Family. Occupation: Barkeep
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Brass mug with jade inlays (500 gp).
Don Blackwood, Male Human [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. He is muscular with a powerful set of arms. His chestnut hair has been sun bleached extensively. This gray eyed southerner is not easily forgotten.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A powerful slaver made him what he is. Brilliant and gifted he never wanted to apply himself. He became a Shipwright soon after.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Gifted. Flaws: Fearful. Bonds: Mentor, Job, Family. Occupation: Shipwright
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 22000 sp. Eye agate (5 gp). Fire opal (1000 gp). Red spinel (130 gp). 3 Tanglefoot bags. 4 Holy water. 3 Smokesticks.
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