Trym Cason, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. He has styled his white hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Trym was born with his father's beautiful face. He married young, but lost his spouse to dire rats. After a long history of fighting, Trym and his spouse have recently divorced.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Attractive, Enemies. Occupation: Spy
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 300 gp.
Miles Hartford, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, brown, dusty cloak. He sports a long black beard, and similarly colored long hair. He has a dull look in his green eyes.
Personality: He is overprotective of those who hire his services. He is frequently practicing swordplay.
History: He was born several months after his mother was called into army service. He moved from fad to fad and when he turned 15 he discovered singing. He's also a talented Tanner, but doesn't like to broadcast it.
Motivation: To protect his home.
Ideals: Artistic. Bonds: Guardian, Military, Job. Occupation: Mortician
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Brown-green garnet (140 gp). Violet garnet (900 gp).
Patrick Ansley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His red hair is matted, messy, and big. His brown eyes peer out from beneath his top black hat.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Patrick was born in the east. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Persistence, Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Rich. Occupation: Crown-heir
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 10 pp. Azurite (5 gp). Amber (160 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balimaar Davenport, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. He has a long golden beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Barber.
Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Insane. Bonds: Slave, Job, Family. Occupation: Barber
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 5 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 7 (-2) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Aquan, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Carved bone or ivory statuette (10 gp). A silver and pearl hairclip (10 gp). 1 Minor magic item.
Aldous Hackney, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow cloak and cross-gartered brown stockings. His moppish white hair is in a traditional bowl cut. His ears are large.
Personality: He is overprotective of those who hire his services. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Ugly, Hedonist, Mundane. Bonds: Guardian, Debt. Occupation: Apothecary
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
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