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NPC Generator

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Advanced [show]


Diggory Harrington, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a yellow shirt with thin grey vertical stripes and blue pants. He wears his white hair up. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Diggory studied abroad. He moved from fad to fad and when he turned 15 he discovered poetry. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic, Gifted. Flaws: Addict. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Diggory Harrington, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)17 (+3) 11 (+0)16 (+3)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Alex Watson, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He usually wears his brown robe and has his ceremonial dagger always slung over his shoulder. His golden hair is unkempt and raggedy. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Barrister, but he was a colossal failure. He has drifted from career to career and currently works as a Sellsword.

Motivation: Wants to open a new tavern; and to be a barrister again

Flaws: Ugly, Shy, Disease. Bonds: Poor, Job. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Alex Watson, Male Human Cleric 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)8 (-1) 12 (+1)9 (-1)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 3000 sp. 1 Superior lock. 1 Silver holy symbol. 1 Simple lock. 1 Simple lock.


Social Check DCs


Hunter Conway, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His broad hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Mundane, Insane, Impulsive. Bonds: Rich, Immigrant. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Hunter Conway, Male Human Paladin 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 7
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Religion +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +0 / 2d10-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Tiger eye turquoise (5 gp). Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Wade, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern man prefers to wear blue clothing when he does not wear armor. His head has been shaved. His blue unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Tailor father left him crippled. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist. Flaws: Ugly, Disease, Selfish. Bonds: Poor. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Percival Wade, Male Human Ranger 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 4000 sp. Blue quartz (16 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a card on it. His tied-back hair is white. He wears round tiny glasses practically rammed into his face.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Enemies, Adventurer. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Drogo Tyndall, Male Human Expert 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills History +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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