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NPC Generator

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Advanced [show]


Guy Mitchell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Fortune-teller uniform, and is pretty ugly. His hair is short and brown. His amber eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Guy Mitchell, Male Human Rogue 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 50 pp. Moss agate (9 gp). Banded agate (9 gp). Iolite (70 gp).


Social Check DCs


Henry Abram, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a wide-brimmed hat to cover his moderate length auburn hair. His blue eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.

History: Henry was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Disease, Lazy. Bonds: Attractive, Poor, Adventurer. Occupation: Performer

Voice: French accent

Attributes [hide]

Henry Abram, Male Human Warrior 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)17 (+3) 15 (+2)16 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Undercommon, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Charles Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears a tan small hat and tan clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His auburn hair is matted, messy, and big. His fierce gray eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Charles has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Family. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Charles Prescott, Male Human Cleric 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 10 (+0)15 (+2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 700 gp. Golden yellow topaz (300 gp). Malachite (15 gp). Brown-green garnet (160 gp).


Social Check DCs


Gilbert Preston, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in an above average manner. His hair, while still mostly golden, has prominent grey streaks. His eyes are likewise brown.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent mother.

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer, Family. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Gilbert Preston, Male Human Druid 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 10 (+0)16 (+3)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Buckler.


Social Check DCs


Alexandre England, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries shortspears. His chestnut hair is greasy and uncared for. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He invites people to come help in his community garden.

History: He was born in the north, but his parents moved at a very young age to the east. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Enemies, Immigrant, Rich. Occupation: Baker

Voice: Sleepy voice

Attributes [hide]

Alexandre England, Male Human Druid 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills Athletics +5, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 10000 cp.


Social Check DCs

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