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NPC Generator

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Advanced [show]


Gerald Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a violet Stetson hat and violet clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His auburn hair is heavily combed to the left. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Architect father left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Nothing but the best is good enough for him; and sabotage a competitor

Ideals: Optimist, Impeccable. Flaws: Disease. Bonds: In love, Rich, Job. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Nash, Male Human Druid 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 3000 sp. 1 Masterwork Common Melee.


Social Check DCs


Manfred Dalton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has moderate length black hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the south, but his parents moved at a very young age to the north. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Immigrant, Attractive. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Manfred Dalton, Male Human Bard 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 7 (-2)17 (+3) 5 (-3)16 (+3)
Skills Acrobatics +0, Nature +6
Senses Passive Perception 7
Languages Common, Halfling, Gnome, Celestial
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: Just what you see.


Social Check DCs


Gerard Stanley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. His hair is brown and very short. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Athletic, Philantrophist. Flaws: Addict, Antagonistic. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Stanley, Male Human Warlock 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Intimidation +1
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 1 Minor magic item.


Social Check DCs


Aldous Dryden, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his red hair to look like a famous performer. His eyes are brown and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: Sold as a small child to a wizard, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Mentor. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Aldous Dryden, Male Human Commoner 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Arnold Gladstone, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears a worn and beaten armor. His silver hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Arnold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He has worked as a Armorer like his father before him.

Motivation: He'd like to take his coworkers down a peg; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Philantrophist. Flaws: Insomniac. Bonds: Family, Job. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arnold Gladstone, Male Human Sorcerer 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Infernal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 4000 cp.


Social Check DCs

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