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NPC Generator

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Advanced [show]


Geoffrey Churchill, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his dagger. With a patchy brown beard and wild brown hair. He has gleaming, smiling gray eyes.

Personality: His tongue was cut out and he uses sign language. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Geoffrey was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Geoffrey and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Geoffrey discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Geoffrey fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend; and regain custody of his son

Flaws: Disease. Bonds: Poor, Family, Adventurer. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Geoffrey Churchill, Male Human Expert 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Drogo Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears blue painted combat armor at almost all times. His brown hair is greasy and uncared for. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered singing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well; and to end his boredom

Ideals: Artistic. Flaws: Ugly, Sensitive, Shy. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Drogo Blackwood, Male Human Druid 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 10 (+0)16 (+3)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Raymond Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is long and golden with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His hazel unseeing eyes seem to look past you.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Further he is a bit of a stoner and is frequently out of it.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Laborer and found it very stressful. He has drifted from career to career and currently works as a Laborer.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Disease, Ugly, Addict. Bonds: Job. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Raymond Sharps, Male Human Bard 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)9 (-1) 13 (+1)14 (+2)
Skills Intimidation +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Heward Mitchell, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of spears on his belt, each one with a jet on the hilt. His blonde hair is thinning but still full. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Detective, but he got bored and became a Healer. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Heward Mitchell, Male Human Paladin 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Orc, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Alexandre Deighton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has no hair. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a brothel owner, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Soapmaker

Voice: Smoker's lung

Attributes [hide]

Alexandre Deighton, Male Human Fighter 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 69 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)14 (+2) 13 (+1)13 (+1)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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