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NPC Generator

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Advanced [show]


Ernest Everly, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. His red hair has been sun bleached extensively. He has brown eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He enjoys reading and quiet.

History: He was born in the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He loathes his own lifestyle; and retire the richest man in the east

Ideals: Logical, Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Immigrant. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Ernest Everly, Male Human Aristocrat 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Arcana +5, Survival +2
Senses Passive Perception 9
Languages Common, Terran, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Badger, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He typically wears blue cloth garments or leather armor. His brown hair is smooth and relatively long. His fierce blue eyes like to dwell on things.

Personality: Theobald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He now owns his own business.

Motivation: He has a crush on the local Weaver; and to be a weaver again

Ideals: Extrovert, Gifted. Bonds: Poor, Job, Has a crush. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Theobald Badger, Male Human Adept 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)17 (+3) 10 (+0)9 (-1)
Skills Acrobatics +3, Nature +6
Senses Passive Perception 10
Languages Common, Terran, Draconic, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp. Hematite (16 gp).


Social Check DCs


Trey Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears bulky black painted plate armor. His hair, while still mostly white, has prominent grey streaks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He works hard and plays hard.

History: Born to a Ploughman, his mother struggled to pay the bills. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent mother; and he feels kind of lost in life

Flaws: Hedonist, Depressed. Bonds: Family, Poor. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Trey Kelsey, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp.


Social Check DCs


William Winthrop, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. His black hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the north to a Doctor, William learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has achieved small success as a Doctor.

Motivation: He uses money and sex appeal to get what he needs; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich, Job. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

William Winthrop, Male Human Monk 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 17 (+3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Infernal, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Jocelyn Oakley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His silver hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Jocelyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Flattery will make him almost putty in your hands.

History: Born in the east to a Assassin, Jocelyn learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to open a new tavern; and he wants revenge against brigands

Ideals: Artistic, Entrepeneur. Flaws: Selfish. Bonds: Job, Enemies. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Jocelyn Oakley, Male Human Rogue 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)16 (+3) 17 (+3)9 (-1)
Skills Nature +5, Performance +1
Senses Passive Perception 13
Languages Common, Sylvan, Goblin, Terran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs

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