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Advanced [show]


Trey Langley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He has a large grey mantle and cape that has been intricately interwoven into his pastel robe. His white hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: Gifted from a young age, Trey studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Sculptor for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Bonds: Attractive, Job, Religious. Occupation: Sculptor

Voice: Dark and ominous

Attributes [hide]

Trey Langley, Male Human Bard 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 8 (-1)12 (+1)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Thomas Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This southern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. He has done his best to style his blonde hair to look like a famous performer. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.

History: Thomas hails from a village terrorized by brigands. Thomas was born on a far southern island where he grew up under the tutelage of his father, an expert Bellfounder. Days after completing his studies, news broke out that his hometown was attacked by brigands. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants revenge against brigands; and many brigands want him driven away

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Thomas Birkenhead, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 10
Languages Common, Auran, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Jocelyn Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. His brown hair is still thick. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Courier

Voice: American accent

Attributes [hide]

Jocelyn Fulton, Male Human Expert 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)17 (+3) 8 (-1)13 (+1)
Skills Animal Handling +1, Religion +5
Senses Passive Perception 9
Languages Common, Aquan, Orc, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Peridot (20 gp).


Social Check DCs


Drogo Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His eyes are green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Winthrop, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)8 (-1) 12 (+1)9 (-1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20 pp.


Social Check DCs


Alexandre Melancon, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a red coat, and sports empty pouches on his belt. He wears a colorful flower in his chestnut hair. His eyes are violet and he is always smoking a pipe.

Personality: Eccentric and domineering, Alexandre will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born several months after his father was called into army service. When Alexandre reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Extrovert, Fighting. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Alexandre Melancon, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 13 (+1)7 (-2)
Skills Arcana +4, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Red spinel (80 gp). Zircon (70 gp). White opal (400 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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