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NPC Generator

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Advanced [show]


Don Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue shirt with thin black vertical stripes and white pants. His silver hair is knotted and matted. His eyes are likewise green. His teeth are white and perfect.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Sensitive, Secretive, Disease. Bonds: Attractive. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Don Thorpe, Male Human Monk 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 9000 sp. Banded agate (10 gp). White pearl (150 gp).


Social Check DCs


Gerard Webley, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a white collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is black and curly. His hazel eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is a Deep Scion in disguise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Optimist. Bonds: Attractive, Rich, Adventurer, Immigrant. Occupation: Courier

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Webley, Male Human Cleric 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 12000 sp. Chrysoprase (60 gp). Zircon (60 gp). Freshwater pearl (14 gp). White pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Walpole, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. He has golden hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the east to a Bounty Hunter, Patrick learned a great deal about his mother's area of expertise. In his 11th year, his parents were killed by a goblins raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a deep hatred of goblins

Bonds: Attractive, Enemies, Job, Debt. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Patrick Walpole, Male Human Wizard 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)18 (+4) 14 (+2)7 (-2)
Skills Arcana +7, Athletics +1
Senses Passive Perception 12
Languages Common, Orc, Goblin, Dwarven, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: Just what you see.


Social Check DCs


Bertram Rutherford, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a Stetson hat to cover his moderate length white hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Bertram hails from a village terrorized by dire rats. In his 16th year, his parents were killed by a dire rats raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away

Ideals: Optimist. Flaws: Terse. Bonds: Attractive, In love, Enemies. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Bertram Rutherford, Male Human Monk 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Masterwork Artisan’s tools. 1 Climber’s kit. 1 Masterwork manacles. 1 Disguise kit.


Social Check DCs


Kyle Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. His skin is fair and his fingers are delicate and long. His chestnut hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Kyle does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He wants to meet his childhood hero; and he feels kind of lost in life

Ideals: Logical. Flaws: Ugly, Insane, Depressed. Bonds: Adventurer, Military. Occupation: Healer

Voice: Smoker's lung

Attributes [hide]

Kyle Mitchell, Male Human Warrior 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs

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