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NPC Generator

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Advanced [show]


Kody Wordsworth, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a white armored body suit, with a simple black line shooting up and back down. His brown hair is cut short. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his sister's freedom.

Motivation: He is greedy; and to unite with his sister

Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kody Wordsworth, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 15 (+2)8 (-1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Just what you see.


Social Check DCs


Hubert Tyndall, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With bright chestnut hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal dancing training, and achieved minor success. He now spends his time doing works of charity.

Motivation: A deep hatred of giants; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Artistic, Philantrophist. Bonds: Enemies. Occupation: Barrister

Voice: Boston accent

Attributes [hide]

Hubert Tyndall, Male Human Barbarian 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 61 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 17 (+3)13 (+1)
Skills Athletics +6, Performance +4
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4

Possessions: 7000 sp. Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His golden hair is smooth and relatively long. He wears a mask on his face.

Personality: John hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. John was left his father's suit of armor and trained in its use and care. Recently the stress of being a Barkeep has made it difficult for him to sleep.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Artistic. Flaws: Insomniac, Impulsive. Bonds: Job, Military. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

John Bentham, Male Human Commoner 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Justin Snowdon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. He keeps his black hair in a flapper bob. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Justin's homeland. Justin decided to take the middle way and become a bodyguard. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and wants a kiss

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Justin Snowdon, Male Human Warlock 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)10 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 gp. Banded agate (11 gp). Black opal (400 gp). Obsidian (11 gp).


Social Check DCs


Gerald Huxley, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He has a slight overbite and is overall scrawny. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Gerald studied abroad. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Athletic, Optimist. Flaws: Insomniac. Bonds: Job. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Gerald Huxley, Male Human Aristocrat 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5

Possessions: 700 gp.


Social Check DCs

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