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NPC Generator

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Advanced [show]


Manfred Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is portly but not overly obese. His hair is blonde and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality.

Ideals: Joker, Entrepeneur. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Manfred Livingstone, Male Human Aristocrat 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)17 (+3) 16 (+3)11 (+0)
Skills Performance +2
Senses Passive Perception 13
Languages Common, Goblin, Aquan, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Reynard Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. His blonde hair, when down, is lengthy. His eyes are a pleasant hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. He has had some formal poetry training, and achieved minor success. He is searching for what he claims is his rightful reward.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Ideals: Persistence, Artistic. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Reynard Yeardley, Male Human Rogue 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 90 pp.


Social Check DCs


Gilbert Morley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair, while still mostly red, has prominent grey streaks. His skin is flawless and his hazel eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the west. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Flaws: Cynical. Bonds: Attractive, Poor, Religious. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Gilbert Morley, Male Human Barbarian 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 41000 sp.


Social Check DCs


John Walcott, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, typically a more casual-formal manner. With bright blonde hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy, self-centered, vain, and jealous.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, Selfish. Bonds: Attractive, Mentor, Immigrant. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

John Walcott, Male Human Expert 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 10
Languages Common, Druidic, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Raymond Atherton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in grey turtlenecks beneath a black coat with red slacks. He keeps his long brown hair kept up in a rat tail. He has gleaming, smiling amber eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Raymond hails from a village terrorized by drow. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by drow. Raymond was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Someone believes him a fraud.

Ideals: Philantrophist, Persistence. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Raymond Atherton, Male Human Sorcerer 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)14 (+2) 12 (+1)10 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1 Masterwork studded leather.


Social Check DCs

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