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Advanced [show]


Gomory Axton, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His chestnut hair is thinning but still full. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Gomory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Gomory's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Gomory Axton, Male Human Warrior 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 7000 cp. Iolite (50 gp). Hematite (14 gp). Rose (50 gp).


Social Check DCs


Drogo Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. He carries a battered greatsword and tarnished flail as well. He has brown hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Gifted, Impeccable. Flaws: Ugly. Bonds: Religious. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Drogo Lindsay, Male Human Ranger 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)15 (+2) 8 (-1)9 (-1)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Giant, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Dustin Harrington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Mercenary. His golden hair is unkempt and raggedy. His eyes are likewise blue.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Religious, Adventurer. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Dustin Harrington, Male Human Sorcerer 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 200 gp. 1 Masterwork Thieves’ tools. 1 Spyglass. 1 Simple lock. 1 Average lock.


Social Check DCs


Bernard Clayton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a ruthless business man, a trait he acquired from his father.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Bernard Clayton, Male Human Adept 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 54 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)16 (+3) 14 (+2)15 (+2)
Skills Nature +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Gnome
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 600 gp.


Social Check DCs


Norman Conway, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a scythe on his belt. His feathered hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are amber.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Norman was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Engraver soon after.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Immigrant, Job. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Norman Conway, Male Human Warrior 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)6 (-2) 15 (+2)14 (+2)
Skills Religion +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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