Conrad Washington, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. His long auburn hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Conrad studied abroad. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.
Motivation: To get a good night's sleep.
Ideals: Joker, Professionalism, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Sellsword
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Chain shirt.
Don Berkeley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is renowned for his bright tan suits and hats. He wears his hair in dreadlocks. His eyes are violet and beady.
Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A powerful necromancer made him what he is. He was an apprentice working in his mother's forge. He struck the Bricklayer job and began his own company from there.
Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and to unite with his brother
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Mentor, Job, Family. Occupation: Bricklayer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.
Dean Law, Male Human [Permalink]
Personal [hide]
Description: He wears a green collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length chestnut hair. His hazel eyes are passionate and lively.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Dean studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.
Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Painter
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 22000 sp.
Alexandre Stansfield, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'0" and does not wear sleeves and tends to eschew shirts when he can avoid it. His left hand appears badly burned and disfigured. His hair is cut close to his head. He wears an eyepatch.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Alexandre hails from a village terrorized by giants. In his 11th year, his parents were killed by a giants raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Alexandre was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Enemies. Occupation: Cook
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 13 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 sp. Rose (80 gp).
Kody Roscoe, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized red coat. His hair is short and auburn. His thin eyebrows rest above his beady brown eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels kind of lost in life
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Fisher
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 100 gp.
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