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NPC Generator

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Advanced [show]


Gerard Darlington, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft black waves gently in the breeze. His brown hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Rich, Adventurer, Military, Immigrant. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Gerard Darlington, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)7 (-2) 15 (+2)15 (+2)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Aquamarine (500 gp). Bloodstone (60 gp). 4 Tanglefoot bags. 4 Thunderstones. 1 Antitoxin.


Social Check DCs


Peter Landon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a robe, a symbol of strength around his neck, and a rapier on his belt, and a wedding ring on his right hand. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Opinionated, Philantrophist. Flaws: Insomniac. Bonds: In love. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Peter Landon, Male Human Rogue 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 11000 sp. Gold dragon comb with red garnet eye (300 gp). Silver ewer (50 gp).


Social Check DCs


Diggory Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his silver hair. He has a dull look in his hazel eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is a ruthless business man, a trait he acquired from his father.

History: He comes from a rich southern family. Cursed with vampirism at a very young age, Diggory has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Rich, Enemies. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Diggory Ramsey, Male Human Druid 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)17 (+3) 15 (+2)10 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common, Celestial, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Diggory Jacobs, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white shirt with thin blue vertical stripes and white pants. His tied-back hair is white. His eyes are a pleasant gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Diggory was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Athletic, Fighting. Flaws: Shy, Impulsive. Bonds: Family. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Diggory Jacobs, Male Human Monk 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)17 (+3) 15 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic, Terran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. Malachite (16 gp). White opal (700 gp).


Social Check DCs


John Barney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His blonde hair, when down, is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His necromantic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's attracted to the PC; and to get a good night's sleep

Ideals: Extrovert, Gifted. Flaws: Insomniac, Disease. Bonds: Attractive. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

John Barney, Male Human Aristocrat 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)16 (+3) 10 (+0)7 (-2)
Skills Athletics +6, Investigation +5
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Druidic
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +5

Possessions: 400 gp. 1 Crowbar.


Social Check DCs

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