Alex Palomarez, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean pastel cloak covering his clean studded leather. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with finding treasure.
History: Sold as a small child to a slaver, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.
Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his son
Flaws: Antagonistic, Insane. Bonds: Adventurer, Mentor, Family. Occupation: Jeweler
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Orc, Sylvan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Geoffrey Pickering, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears bulky brown painted plate armor. He wears his chestnut hair up in a very large beehive style do. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is mildly Human supremacist, though he does not identify as such. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: When he was but 3 years old his parents immigrated from the east. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better trade route.
Motivation: Wants a kiss; and to reunite with his old friends
Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Performer
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item.
Randal Reid, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. His black hair, when down, is lengthy. He wears large thick round spectacles.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He would rather hide behind his crafts than deal with other people.
History: The child of southern immigrants he idolized his mother. He has had some formal poetry training, and achieved minor success. He left for the south, certain he would find work there.
Motivation: Regain custody of his daughter; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Poor, Immigrant. Occupation: Bellfounder
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Gilbert Harley, Male Human [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. He has a golden handlebar mustache and slicked back golden hair. His eyes are likewise blue.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.
History: The child of northern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.
Motivation: To prove his worth to the world.
Ideals: Joker, Pacifist. Bonds: Attractive, Immigrant. Occupation: Bricklayer
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp.
Drogo Charlton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He likes to wear black tank tops with brown pants. He is an epitome of beauty. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are gray.
Personality: A skeptical and narcissistic man, Drogo's first love is himself. His second love is also himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Drogo was born with his father's beautiful face. His father was very strict, and drilled into him lessons on being the perfect gentleman. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He wants to get laid; and he's attracted to the pc
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer. Occupation: Mortician
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
