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NPC Generator

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Advanced [show]


John Hornsby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. He wears a small hat to hide his balding. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small desert village. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Bonds: Job, Nature, Immigrant, Family. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

John Hornsby, Male Human Barbarian 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 5 (-3)8 (-1)
Skills Athletics +4, Perception +0
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Half-Plate.


Social Check DCs


Gerard Staurheim, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and is wearing a long, black, dusty cloak. His left leg appears badly burned and disfigured. His black hair is lengthy. This hazel eyed southerner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a great chef.

History: He got into the Brewer business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Gerard Staurheim, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Jasper (30 gp). Black pearl (900 gp). Rich purple corundum (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Heward Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears grey painted combat armor at almost all times. He keeps his silver hair in a flapper bob. This brown eyed westerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Stylist, but he got bored and became a Guard. He was granted arcane powers by his dying brother.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Guard

Voice: Nasally tone

Attributes [hide]

Heward Hadlee, Male Human Cleric 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)8 (-1) 5 (-3)9 (-1)
Skills Acrobatics +4
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Magnifying glass. 1 Silk rope.


Social Check DCs


Simon Huxley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown costume with the symbols of luck on his torso. His red hair is cut jaggedly and amateurishly. His amber eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: To unite with his brother; and expand his business

Ideals: Optimist, Persistence. Bonds: Immigrant, Job, Family. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Simon Huxley, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 11 (+0)12 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Pink pearl (40 gp). Silver pearl (40 gp).


Social Check DCs


Percival Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is singed and shortened. His brown eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Beggar, who enjoyed hunting, Percival was taken on many hunting expeditions. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Mentor, Nature. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Percival Denholm, Male Human Expert 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)12 (+1) 17 (+3)6 (-2)
Skills Investigation +3, Performance +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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