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Advanced [show]


Diggory Digby, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears just a white suit. His golden hair is lengthy and is close to two feet long. His gray eyes peer out from beneath his top white hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Diggory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Diggory's father didn't care for him much, and the feeling was mutual. He struck the Soapmaker job and began his own company from there.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Job. Occupation: Soapmaker

Voice: Spits words with contempt

Attributes [hide]

Diggory Digby, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 9000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


William Chatham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in an above average manner. He wears his blonde hair up in a very large beehive style do. His eyes are blue and catlike.

Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.

History: Born in the north his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy, Depressed. Bonds: Attractive, Poor. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

William Chatham, Male Human Rogue 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 15 (+2)16 (+3) 14 (+2)17 (+3)
Skills Acrobatics +0, Persuasion +5
Senses Passive Perception 12
Languages Common, Sylvan, Terran, Gnome
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +5

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Hubert Copeland, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, green cloak. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. He has a tattooed face.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a wizard, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His martial abilities were realized during a raid on his village. After a long history of fighting, Hubert and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Mentor, Enemies. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

Hubert Copeland, Male Human Druid 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)19 (+4) 13 (+1)13 (+1)
Skills Deception +3, Investigation +6
Senses Passive Perception 11
Languages Common, Terran, Infernal, Celestial, Aquan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Aldous Kirby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears grey leather gloves, a grey jacket, and tight pants. His hair is blonde, silky, and of moderate length. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aldous wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. During his travels, Aldous and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aldous discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aldous fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Disciplined, Impeccable, Fighting. Bonds: Attractive. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Aldous Kirby, Male Human Adept 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)15 (+2) 12 (+1)9 (-1)
Skills Insight +4, Performance +2
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 200 gp.


Social Check DCs


Lance Browning, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. Further he is a bit of a stoner and is frequently out of it.

History: Born in the south his family was never financially stable. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Lance and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lance discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Lance fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends.

Ideals: Opinionated. Flaws: Addict, Disease. Bonds: Poor, Adventurer. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Lance Browning, Male Human Warrior 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 60 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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