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Advanced [show]


Alex Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man wears grey trousers with white and brown striped suspenders. He wears various colorful collared shirts. He is muscular with a powerful set of arms. His long brown hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: The child of a Miner, who enjoyed hunting, Alex was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Alex took refuge in the ruined castle and found the beat up flail and armor he uses now. He inherited the family business which he has now maintained for 13 years.

Motivation: To reunite with his absent mother; and expand his business

Ideals: Justice, Artistic. Bonds: Family, Nature, Job. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Alex Ramsey, Male Human Expert 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 7 (-2)15 (+2)
Skills Medicine +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Hunter Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in black turtlenecks beneath a brown coat with grey slacks. His hair is greying and his face has many wrinkles. This blue eyed easterner is not easily forgotten.

Personality: He is extraordinarily eccentric. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Athletic, Gifted. Flaws: Insane, Disease. Bonds: Religious. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Hunter Hadleigh, Male Human Ranger 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. Citrine (80 gp). Deep blue spinel (1100 gp). Azurite (9 gp). Rose (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is still thick. His eyes are a pleasant amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Ralf was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and to be a mason again

Ideals: Athletic, Fighting, Philantrophist. Bonds: Rich, Job. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Ralf Thorpe, Male Human Bard 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 1000 sp. Rose (30 gp). Fire opal (500 gp). Sardonyx (30 gp). Eye agate (6 gp).


Social Check DCs


Drogo Harrington, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Layabout uniform. He is physically well-built. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling blue eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Layabout has made it difficult for him to sleep.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Job, Slave. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

Drogo Harrington, Male Human Rogue 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Theodoric Adley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey tunic with violet highlights, and long green pants that bunch up around his shoes. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Theodoric was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: To unite with his sister; and regain custody of his son

Ideals: Joker. Flaws: Ugly, Selfish, Insane. Bonds: Military, Family. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Theodoric Adley, Male Human Warrior 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)10 (+0) 9 (-1)15 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 15000 sp.


Social Check DCs

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