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NPC Generator

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Advanced [show]


John Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, green, dusty cloak. His hair is long and brown with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. He has gleaming, smiling blue eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He enjoys reading and quiet.

History: When he was but 7 years old his parents immigrated from the north. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs

Ideals: Joker, Logical. Bonds: Attractive, Immigrant, Religious. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

John Marleigh, Male Human Barbarian 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 12000 sp.


Social Check DCs


Ernest Sharps, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His black hair is cut jaggedly and amateurishly. His blue eyes dart from person to person.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Enemies, Mentor. Occupation: Bookbinder

Voice: Speaks with back of mouth

Attributes [hide]

Ernest Sharps, Male Human Druid 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)7 (-2) 9 (-1)17 (+3)
Skills Athletics +4, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple brown line shooting up and back down. He has a slight overbite and is overall scrawny. His chestnut hair is lengthy. His brown eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He would rather hide behind his crafts than deal with other people.

History: Roland was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Roland Eastaughffe, Male Human Bard 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)17 (+3) 15 (+2)17 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Draconic
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 600 gp. Golden yellow topaz (800 gp). Moonstone (60 gp). Black pearl (800 gp). Fire opal (1300 gp). Red garnet (100 gp). Malachite (16 gp).


Social Check DCs


Rolf Thornton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male has a large violet mantle and cape that has been intricately interwoven into his blue robe. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.

Motivation: He feels kind of lost in life; and further expansion of business

Ideals: Gifted. Flaws: Depressed. Bonds: Guardian, Mentor, Job. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Thornton, Male Human Rogue 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Chalcedony (30 gp). Zircon (30 gp).


Social Check DCs


Don Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a black collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. He keeps his white hair in a pixie cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the south. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Don hails from a village terrorized by brigands. His first spouse was a Locksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Wants to raise his children well; and doesn't want to be a weaver and was forced into it by his family

Ideals: Pacifist. Flaws: Addict. Bonds: Immigrant, Enemies, Family. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Don Tewksbury, Male Human Paladin 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 3 Thunderstones. 1 Everburning torch.


Social Check DCs

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