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Advanced [show]


Gomory Altham, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his spear ready. He keeps his chestnut hair in a flapper bob. His amber eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Hunter. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Roofer, but he got bored and became a Hunter. He became a Hunter soon after.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Rich. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Gomory Altham, Male Human Expert 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)8 (-1) 11 (+0)16 (+3)
Skills Performance +6, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Deep blue spinel (1100 gp).


Social Check DCs


Don Blyth, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with yellow pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and chestnut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was always very intelligent and has formed a secret society of specialists.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Gifted. Flaws: Secretive, Mundane. Bonds: Attractive. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Don Blyth, Male Human Cleric 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)10 (+0) 9 (-1)16 (+3)
Skills Perception +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Tim Preston, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy green pantaloons and a black scarf. His brown hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He feeds upon the attention of others.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Bonds: Job, Attractive, Immigrant, Religious. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Tim Preston, Male Human Expert 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)12 (+1) 8 (-1)10 (+0)
Skills History +3, Stealth +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Frederick Rylan, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in a clean red cloak covering his clean studded leather, and a wedding ring on his left hand. He has a very tight haircut. His amber eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Frederick was born with his mother's beautiful face. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Impeccable, Optimist. Bonds: In love, Attractive, Adventurer. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Frederick Rylan, Male Human Ranger 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. Deep blue spinel (500 gp). Azurite (16 gp). Malachite (16 gp). Tourmaline (140 gp). 1 Minor magic item.


Social Check DCs


Roger Barclay, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. His right leg appears badly burned and disfigured. He has brown hair. He is baby faced.

Personality: He is extraordinarily eccentric. He cannot resist a sob story and will often dote over anyone who has one.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Insane. Bonds: Religious, Enemies. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Roger Barclay, Male Human Expert 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 17 (+3)13 (+1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 13
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp.


Social Check DCs

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