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NPC Generator

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Advanced [show]


Anthony Gentry, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by beers. His golden hair is cut jaggedly and amateurishly. This green eyed easterner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Ploughman and found it very stressful. He struck the Ploughman job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Military, Job. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Anthony Gentry, Male Human Druid 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 300 gp. Banded agate (8 gp). 1 Everburning torch.


Social Check DCs


Clerebold Southey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears pastel trousers with tan and pastel striped suspenders. He wears various colorful collared shirts. His silver hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: A skeptical and narcissistic man, Clerebold's first love is himself. His second love is also himself. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Clerebold Southey, Male Human Rogue 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 7 (-2)16 (+3)
Skills Athletics +4, Investigation +5
Senses Passive Perception 8
Languages Common, Goblin, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Balimaar Langley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in an above average manner. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.

History: Balimaar was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Cook

Voice: Speaks with a cold

Attributes [hide]

Balimaar Langley, Male Human Warrior 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is short and silver. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is an amazing painter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He now mingles about in high society.

Motivation: He has money and likes to spend it; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Anselm Stansfield, Male Human Warlock 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 7
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 17 (+3)7 (-2) 12 (+1)11 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +0 / 2d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 11000 sp.


Social Check DCs


Percival Graeme, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. His chestnut hair, when down, is lengthy. His eyes are gray and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Impeccable, Logical. Bonds: Adventurer, Job. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Percival Graeme, Male Human Monk 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 12 (+1)9 (-1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp. Hematite (6 gp). Banded agate (6 gp).


Social Check DCs

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