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Advanced [show]


Aldous Compton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has no hair. His eyes are green.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a wizard, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Aldous was left his father's suit of armor and trained in its use and care. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Mentor, Military. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Aldous Compton, Male Human Monk 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)9 (-1) 10 (+0)10 (+0)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 800 gp. Aquamarine (600 gp). Deep blue spinel (600 gp). Rose (20 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Tatum, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he has a large red mantle and cape that has been intricately interwoven into his blue robe. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 6 years.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Addict, Mundane. Bonds: Rich, Job. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Adam Tatum, Male Human Cleric 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kyle Reid, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. His golden hair is long and unkept. He has brown eyes and a brown hat with a grey feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Kyle Reid, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Deception +5, History +4
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Trey Graham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive, Secretive. Bonds: Has a crush, Mentor, Adventurer. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Trey Graham, Male Human Wizard 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 9 (-1)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 200 gp. Jasper (40 gp). Deep blue spinel (300 gp). Hematite (10 gp). Blue sapphire (600 gp). 1 Full Plate. 1 Banded mail. 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


Tim Darby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His hair is cut close to his head. His eyes are a pleasant green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: To pay off his debts.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Baker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tim Darby, Male Human Warlock 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Persuasion +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs

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