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Advanced [show]


Roland Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is chestnut, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Bonds: Rich, Attractive, Religious. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Roland Marlowe, Male Human Druid 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Athletics +1, Intimidation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Richie, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a robe, a symbol of strength around his neck, and a halberd on his belt, and his gloved hand is found clutching a halberd. His chestnut hair is thinning but still full. His eyes are a pleasant amber.

Personality: He is business-like. He takes instructions and follows them to the letter. He invites people to come help in his community garden.

History: Jocelyn hails from a village terrorized by giants. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Fighting, Professionalism, Philantrophist. Bonds: Enemies, Immigrant. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Jocelyn Richie, Male Human Sorcerer 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 11 (+0)15 (+2)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 300 gp.


Social Check DCs


William Tickle, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a gnolls raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

William Tickle, Male Human Adept 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)5 (-3) 12 (+1)16 (+3)
Skills Investigation -1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp.


Social Check DCs


John Westcott, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is dressed in earthy colors with a pastel and white handkerchief worn on his left side. His long brown hair is drawn into a two foot long braid. His eyes are blue and beady.

Personality: This man loves music and to teach people music more than just about anything. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of western immigrants he idolized his father. His father was a soldier and died while he was still young. John was left his father's suit of armor and trained in its use and care. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: In love, Immigrant, Military. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

John Westcott, Male Human Monk 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 1 Masterwork manacles. 1 Healer’s kit. 1 Masterwork manacles. 1 Small steel mirror.


Social Check DCs


Bertram Rutland, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a pastel armored body suit, with a simple black line shooting up and back down. He has wavy chestnut hair. His eyes are likewise brown.

Personality: He speaks before he thinks and is too direct. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his absent mother.

Ideals: Logical. Flaws: Impulsive. Bonds: Family, Adventurer. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Bertram Rutland, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 16 (+3)7 (-2)
Skills Insight +5, Intimidation +0
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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