Theodoric Alton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He is dressed in earthy colors with a violet and black handkerchief worn on his right side. His hair is red and curly. His eyes are violet and catlike.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is harsh and unforgiving.
History: Gifted from a young age, Theodoric studied abroad. He was an apprentice working in his mother's forge. Days after completing his studies, news broke out that his hometown was attacked by drow. Theodoric was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Job, Religious. Occupation: Gardener
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Ralf Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears baggy brown pantaloons and a yellow scarf, marred by chocolates. His long silver hair is drawn into a two foot long braid. His eyes are a pleasant brown.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in a small island village. His parents enrolled him in a Cleric school at a young age so that he could practice his druidic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Sailor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 100 gp.
Odo Dayton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He wears his red hair up. His fierce blue eyes like to dwell on things.
Personality: He hates Humans with a passion. As such he is filled with self loathing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.
Motivation: Marry his sister to traveling adventurers; and a strong sense of loyalty to human people
Flaws: Ugly, Racist. Bonds: Family, Poor, Slave. Occupation: Miner
Voice: Slurs words
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 17 (+3) | 15 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Druidic, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 200 gp. Gold and topaz bottle stopper cork (1100 gp). Cloth of gold vestments (170 gp). Brass mug with jade inlays (400 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield.
Bertram Sherwood, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. His chestnut hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a small toy that he constantly fidgets with.
History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Layabout, but he was a colossal failure. He has since lost track of the people in his past.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Addict. Bonds: Attractive, Family, Job, Religious. Occupation: Healer
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 11 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 500 gp. 1 Minor magic item.
Miles Fidget, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is knotted and matted. His hazel unseeing eyes seem to look past you.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Disease, Racist. Bonds: Rich, Adventurer, Attractive. Occupation: Mason
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
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