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Advanced [show]


Gomory Benson, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, tan, dusty cloak, and sports empty pouches on his belt. He has moderate length auburn hair. He is very pretty but has cold, dead eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gomory was born with his father's beautiful face. His first spouse was a Knight, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his singing dream.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Family, Military. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Gomory Benson, Male Human Druid 9
Medium (5'5") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)16 (+3) 17 (+3)14 (+2)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Undercommon, Goblin, Draconic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 800 gp. Citrine (60 gp).


Social Check DCs


Anthony Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black armored body suit, with a simple yellow line shooting up and back down. His silver hair is thinning but still full. He wears an eyepatch.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Baker

Voice: Pirate accent

Attributes [hide]

Anthony Anderton, Male Human Bard 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Goblin, Elven, Auran
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 900 gp. Gold and topaz bottle stopper cork (1700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp).


Social Check DCs


Tim Branson, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of clubs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is matted, messy, and big. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Tim took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end.

Ideals: Fighting, Gifted. Flaws: Ugly, Disease, Racist. Bonds: Has a crush. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Tim Branson, Male Human Commoner 10
Medium (5'4") Human, Lawful Good (CR 10)
Armor Class 9
Hit Points 39 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)12 (+1) 6 (-2)8 (-1)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 600 gp. Bloodstone (80 gp). Moonstone (80 gp). Blue quartz (11 gp). Peridot (80 gp). Red garnet (130 gp). 1 Minor magic item.


Social Check DCs


Cory Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. His brown hair is kept up in a ponytail inside a deerstalker hat. His fierce hazel eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Merchant. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his old friends; and he wants to get laid

Ideals: Fighting, Entrepeneur. Bonds: Adventurer, Job, Has a crush. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Cory Hadleigh, Male Human Rogue 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 17 (+3)14 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerard Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Layabout business at a young age. Through the years after Gerard was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gerard's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Antagonistic. Bonds: Attractive, Slave, Job. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Gerard Eastoft, Male Human Aristocrat 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)15 (+2) 4 (-3)5 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 7
Languages Common, Druidic, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Black pearl (600 gp). Alexandrite (600 gp). 3 Tanglefoot bags.


Social Check DCs

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