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Advanced [show]


Hugh Livingstone, Male Human [Permalink]

Personal [hide]

Description: A 5'11" eastern man, he wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He keeps his golden hair in a flapper bob. He has gleaming, smiling violet eyes.

Personality: He is fixated on the number 82. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the east. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg

Flaws: Insane, Forgetful. Bonds: Poor, Job, Family. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Hugh Livingstone, Male Human Barbarian 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 53 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Undercommon, Giant, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 300 gp. Star ruby (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Clayton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His tied-back hair is white. He has several tiny emerald earrings on each ear.

Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. He has never given up on his writing dream.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Artistic. Bonds: Rich, Job, Religious, Nature. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Randal Clayton, Male Human Monk 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 8 (-1)9 (-1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Lance Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his red hair in a flapper bob. His eyes are violet and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He believes the world needs to unite to get rid of illithids once and for all.

History: Lance was born the youngest of three triplets. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Regain custody of his son; and wants to raise his children well

Flaws: Ugly, Terse. Bonds: Enemies, Family. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Lance Hadleigh, Male Human Commoner 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)8 (-1) 6 (-2)13 (+1)
Skills Athletics +3, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Diggory Nash, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor. He carries a battered morningstar and tarnished dagger as well. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are a pleasant blue.

Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his mother. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Diggory took refuge in the ruined castle and found the beat up dagger and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Fearful. Bonds: Religious, Nature, Family, Slave. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Diggory Nash, Male Human Warrior 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)18 (+4) 13 (+1)9 (-1)
Skills Insight +4, Investigation +7
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Aquan, Elven
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a green scarf, and carries clubs. His hair is red, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a Cartwright, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world; and human compassion

Ideals: Fighting. Flaws: Impulsive, Racist. Bonds: Attractive, Poor. Occupation: Navigator

Voice: American accent

Attributes [hide]

Geoffrey Westcott, Male Human Bard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)14 (+2) 11 (+0)5 (-3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 700 gp. Jade (50 gp). Tourmaline (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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