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Advanced [show]


Shane Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. His hair is silver and curly. His gray eyes peer out from beneath his feathered grey hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.

History: He is a Chromatic Dragon in disguise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. In the meantime he has taken over work as a Ruler and occasionally as a mercenary.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Rich, Job, Adventurer, Debt. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Shane Bradshaw, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 9 (-1)15 (+2)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Gilbert Read, Male Human [Permalink]

Personal [hide]

Description: An older man who wears black leather gloves, a black jacket, and tight pants, he is not a threatening figure. His hair is chestnut and curly. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also hits on women, regardless of circumstances.

History: He was born in the south, but his parents moved at a very young age to the west. Gilbert was born on a far southern desert where he grew up under the tutelage of his father, an expert Navigator. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Philantrophist, Fighting. Bonds: Has a crush, Immigrant, Family. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Gilbert Read, Male Human Commoner 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)10 (+0) 14 (+2)17 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. Obsidian (9 gp). Silver pearl (140 gp).


Social Check DCs


Gomory Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears a brown deerstalker hat and brown clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long black hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gomory was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Bellfounder job and began his own company from there.

Motivation: Find a way to reverse the transformation of his sister; and he has money and likes to spend it

Ideals: Professionalism. Bonds: Attractive, Family, Job, Rich. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Thackeray, Male Human Warlock 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 16 (+3)15 (+2)
Skills Performance +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. His white hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Thomas was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and he is greedy

Flaws: Insane, Shy, Antagonistic. Bonds: Family, Rich, Job. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Thomas Thorpe, Male Human Sorcerer 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 500 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Clifford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a black suit, green shirt, and black tie. He wears his hair in dreadlocks. His eyes are violet and catlike.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the east. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Racist. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Odo Clifford, Male Human Paladin 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 8 (-1)12 (+1) 16 (+3)13 (+1)
Skills Deception +3, Stealth +0
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Simple lock. 1 Bullseye lantern. 1 Masterwork Thieves’ tools. 1 Spyglass.


Social Check DCs

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