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Advanced [show]


Raymond Lancaster, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Seamstress. He has white hair. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He never wears the same outfit twice, unless he absolutely has to.

History: Raymond hails from a village terrorized by illithids. After coming to the age of reason, Raymond took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: Many illithids want him driven away; and expand his business

Ideals: Artistic, Gifted. Flaws: Emotional. Bonds: Job, Enemies. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Raymond Lancaster, Male Human Warlock 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Arnold Fidget, Male Human [Permalink]

Personal [hide]

Description: A 6'0" northern man, he is wearing the road beaten gear of a warrior. His auburn hair is still thick. His green eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of northern immigrants he idolized his mother. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting. Flaws: Shy, Forgetful. Bonds: Immigrant, Nature, Job. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Arnold Fidget, Male Human Expert 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 6 (-2)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 4 Alchemist’s fire. 3 Holy water.


Social Check DCs


Nicholas Clinton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He likes to wear black tank tops with white pants. He has a hunchback. He has styled his white hair well, parting it to the right. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Nicholas Clinton, Male Human Sorcerer 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Drogo Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His long chestnut hair is drawn into a two foot long braid. His thin eyebrows rest above his beady violet eyes.

Personality: He has always had a great fascination with Human culture. Drogo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a Engraver, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Doctor, and he later adopted a second son.

Motivation: To be a Engraver again.

Flaws: Ugly, Racist. Bonds: Family, Poor, Job. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Drogo Stansfield, Male Human Commoner 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Antitoxin. 7 Acid flasks.


Social Check DCs


Godfrey Camden, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His brown hair is long and unkept. His eyes are green and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered

History: He was born in a small plains village. A gifted student he started as a Shoemaker, but he got bored and became a Roofer. He struck the Roofer job and began his own company from there.

Motivation: To be a Shoemaker again.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Godfrey Camden, Male Human Paladin 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 15 (+2)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Superior lock. 1 Climber’s kit.


Social Check DCs

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