Reynard Everleigh, Male Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears brown trousers with grey and black striped suspenders. He wears various colorful collared shirts. He sports a long auburn beard, and similarly colored long hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Reynard is depressed about a lot of things. He tends to be a nihilist. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. By chance he met his sister recently and the two have been together since.
Motivation: He feels kind of lost in life; and to prove his worth to the world
Flaws: Depressed, Impulsive. Bonds: Attractive, Nature, Family. Occupation: Sage
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Ignan, Auran, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 300 gp. Chalcedony (20 gp). Chrysoprase (20 gp). Iolite (20 gp). Red spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tim Barlow, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. His blonde hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.
History: Born in the west to a Carter, Tim learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Gifted. Bonds: Attractive, Job, Rich. Occupation: Carter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. Freshwater pearl (8 gp). Brown-green garnet (110 gp). Hematite (8 gp).
William Law, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is heavily combed to the left. His amber eyes peer out from beneath his broad tan hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: William hails from a village terrorized by brigands. His father had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers.
Ideals: Philantrophist. Bonds: Rich, Job, Enemies, Family. Occupation: Fortune-teller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1600 sp. Bloodstone (80 gp). Jasper (80 gp).
Robert Hamilton, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses in black turtlenecks beneath a red coat with blue slacks, he is not a threatening figure. He sports a long brown beard, and similarly colored long hair. His green eyes are passionate and lively.
Personality: A skeptical and narcissistic man, Robert's first love is himself. His second love is also himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Knight.
Motivation: Wants to open a new tavern; and he's looking for his big break
Ideals: Impeccable. Bonds: Job, Poor, In love, Adventurer. Occupation: Knight
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
Gilbert Garfield, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears tan cloth garments or leather armor. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person to random spaces in the air.
Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Roofer profession.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Roofer, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Adventurer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 5000 sp. Onyx (50 gp). Golden yellow topaz (700 gp). Citrine (50 gp). 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
