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NPC Generator

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Advanced [show]


Adelard Harlan, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, black, dusty cloak, and sports empty pouches on his belt. He has a very tight haircut. His eyes are a pleasant hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: Born in the west to a Blacksmith, Adelard learned a great deal about his mother's area of expertise. Cursed with lycanthropy at a very young age, Adelard has worked very hard to control his curse. He now owns his own business.

Motivation: A strong sense of loyalty to Human people; and further expansion of business

Ideals: Artistic. Flaws: Antagonistic, Shy, Disease, Racist. Bonds: Job. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Adelard Harlan, Male Human Wizard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Everard Radcliffe, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a Stetson hat to cover his moderate length blonde hair. His gray unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Sculptor for hire.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Job, Attractive. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Everard Radcliffe, Male Human Ranger 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Nature +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. Black opal (1500 gp). Amethyst (150 gp). Aquamarine (1100 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Navigator uniform. His hair is chestnut and curly. His fierce violet eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his father.

History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Nature, Rich. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

William Gladstone, Male Human Barbarian 9
Medium (5'8") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 50 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 5 (-3)14 (+2) 17 (+3)12 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 210 pp.


Social Check DCs


Tim Morton, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he wears a yellow shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has dyed his greying brown hair a little too much giving a sharp brown color. He is very pretty but has cold, dead eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Tim was born with his father's beautiful face. In his 13th year, his parents were killed by a dire rats raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. He hasn't told them the truth, but wants to settle down with them.

Motivation: A deep hatred of dire rats; and to settle down with his crush

Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies, Has a crush. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Tim Morton, Male Human Adept 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 54 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)13 (+1) 18 (+4)14 (+2)
Skills Athletics +4, Insight +7
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 1000 gp.


Social Check DCs


Charles Barclay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He tends to wear a white poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a shortspear. His hair, while still mostly white, has prominent grey streaks. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Addict, Insane. Bonds: Rich, Adventurer, Attractive. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Charles Barclay, Male Human Adept 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)16 (+3) 19 (+4)16 (+3)
Skills Deception +6, Nature +6
Senses Passive Perception 14
Languages Common, Celestial, Infernal, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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