Balimaar Fulton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large red jacket. He is portly but not overly obese. He has a long black beard with little hanging trinkets. He has gleaming, smiling green eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of a Shoemaker, who enjoyed hunting, Balimaar was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.
Motivation: He has money and likes to spend it; and to reunite with his old friends
Ideals: Joker, Logical. Bonds: Nature, Rich, Adventurer. Occupation: Sage
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 21000 sp. 1 Minor magic item.
Cory Tattersall, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears light armors faded through time and improper care. His right hand appears badly burned and disfigured. He keeps his long golden hair kept up in a rat tail. His face is scarred and worn.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Cory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a bather and was forced into it by his family
Flaws: Ugly, Shy. Bonds: Family. Occupation: Bather
Voice: Boston accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1200 gp.
Gunter Fidget, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fancy violet suit. His brown hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: This man loves dancing and to teach people dancing more than just about anything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: When he was but 8 years old his parents immigrated from the south. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Fletcher.
Motivation: He is compelled to act according to his religious beliefs; and to be a spice merchant again
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Job, Immigrant, Religious. Occupation: Fletcher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 1000 sp. Sardonyx (70 gp).
Lance Rowley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is physically well-built. He has wavy white hair. He wears an eyepatch.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lance is combative with any and all who dare try his patience in the slightest.
History: Gifted from a young age, Lance studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He loathes his own lifestyle; and many illithids want him driven away
Ideals: Justice, Gifted. Flaws: Ugly, Depressed, PTSD. Occupation: Miller
Voice: German accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Adam Staurheim, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a green cloak and cross-gartered pastel stockings, and is pretty ugly. His hair is greying and his face has many wrinkles. His gray eyes are passionate and lively.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to loving parents in a slum to the west. He helped his mother out around the business and became quite the natural. He tends to his Miller job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 16 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp.
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