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NPC Generator

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Advanced [show]


Charles Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a worn and beaten armor. His chestnut hair is cut short. His fierce amber eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He enjoys reading and quiet.

History: A powerful necromancer made him what he is. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Athletic, Logical. Flaws: Insomniac. Bonds: Mentor, Adventurer. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Charles Tinley, Male Human Druid 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 14 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)12 (+1) 12 (+1)9 (-1)
Skills Intimidation +2, Stealth +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Godfrey Tinley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black costume with the symbols of luck on his torso. His auburn hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He will rave to anyone who will listen. He is a font of random trivia from the lore and stories he has discovered

History: A powerful necromancer made him what he is. He worked as a nervous Bowyer and found it very stressful. He has drifted from career to career and currently works as a Bowyer.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Logical. Flaws: Insane. Bonds: Mentor, Job, Adventurer. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Godfrey Tinley, Male Human Wizard 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 16 (+3)11 (+0)
Skills Athletics +3, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Quinton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear violet pants and tee shirts. His white hair is kept up in a ponytail inside a small hat. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Joker, Optimist. Bonds: Attractive, In love, Rich. Occupation: Miner

Voice: Pronounces O like U

Attributes [hide]

Gomory Quinton, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)7 (-2) 8 (-1)13 (+1)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Lance Langley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He wears his hair in dreadlocks. His amber eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Bellfounder like his mother before him.

Motivation: Further expansion of business.

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Lance Langley, Male Human Commoner 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp. Bloodstone (70 gp). Smoky quartz (70 gp). Sardonyx (70 gp). 1 Minor magic item.


Social Check DCs


Gerald Darby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. His white hair is greasy and uncared for. His eyes are gray and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 4 years old his parents immigrated from the north. Cursed with lycanthropy at a very young age, Gerald has worked very hard to control his curse. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Immigrant. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Gerald Darby, Male Human Ranger 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)10 (+0) 10 (+0)7 (-2)
Skills Intimidation +0, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2000 cp.


Social Check DCs

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