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Advanced [show]


John Kinsley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. His hair is golden and curly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Flaws: Shy, Antagonistic, Disease. Bonds: Attractive, Mentor. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

John Kinsley, Male Human Monk 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Chad Marlee, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a red handlebar mustache and slicked back red hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Chad lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Chad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Chad's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Chad Marlee, Male Human Aristocrat 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 11 (+0)15 (+2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Shane Hale, Male Human [Permalink]

Personal [hide]

Description: This eastern man sports green clothing, slightly heavier than average wear. His clothes are grease stained in places. His hair is brown and curly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.

History: Shane was born in the east. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Philantrophist, Persistence. Bonds: Poor, Immigrant. Occupation: Herbalist

Voice: Switch between two voices

Attributes [hide]

Shane Hale, Male Human Bard 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 30 pp. Lapis lazuli (5 gp). Jet (150 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Solomon Langley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is an epitome of beauty. His silver hair is cut short. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the north, but his parents moved at a very young age to the east. Solomon was born on a far northern plains where he grew up under the tutelage of his father, an expert Body Guard. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he's repulsed by the pc

Flaws: Addict, Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Solomon Langley, Male Human Warlock 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Tim Windsor, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of flails, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his auburn hair in a pixie cut. He is baby faced.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Military, Rich. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Tim Windsor, Male Human Expert 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)7 (-2) 10 (+0)12 (+1)
Skills History +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 400 gp. Moss agate (10 gp). Chalcedony (50 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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