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NPC Generator

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Advanced [show]


Reynard Spaulding, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black shirt with thin violet vertical stripes and pastel pants. He wears a colorful flower in his golden hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to loving parents in a slum to the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He was granted divine powers by his dying sister.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his religion dominates his actions

Ideals: Artistic. Flaws: Terse, PTSD. Bonds: Attractive, Poor. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Reynard Spaulding, Male Human Barbarian 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 59 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 110 pp. Golden yellow topaz (1200 gp). Amber (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Shirley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a spear. His black hair is lengthy. His eyes are likewise blue. His teeth are white and perfect.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Herbalist business at a young age. He struck it rich when he found rare goods in large quantities. He now owns his own business.

Motivation: He is greedy.

Ideals: Passionate. Flaws: Disease. Bonds: Rich, Attractive, Military, Job. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Trym Shirley, Male Human Fighter 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Anthony Cromwell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He likes to wear red tank tops with white pants. He wears a deerstalker hat to cover his moderate length brown hair. His eyes are gray and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Anthony isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Expand his business; and he wants revenge against dire rats

Ideals: Impeccable, Philantrophist. Bonds: Rich, Enemies, Job. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Anthony Cromwell, Male Human Commoner 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)19 (+4) 9 (-1)8 (-1)
Skills Deception +1, Religion +6
Senses Passive Perception 9
Languages Common, Draconic, Celestial, Gnome, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Gomory Shipley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and likes to wear green tank tops with black pants. His right hand appears badly burned and disfigured. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He loves telling others what to do and how they should feel about things. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Roofer business at a young age. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 12 years.

Motivation: He is unsatisfied with his job; and to be a locksmith again

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Slave. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Gomory Shipley, Male Human Rogue 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Manfred Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has white hair. His eyes are likewise hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of illithids once and for all.

History: Manfred was born in the west. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Human compassion; and revenge

Ideals: Persistence. Flaws: Racist. Bonds: Job, Enemies, Religious. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Manfred Emsworth, Male Human Cleric 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 7 (-2)11 (+0)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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