Justin Deighton, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is chestnut and curly. His eyes are violet.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Justin was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Attractive. Occupation: Painter
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 5 (-3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 45000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Randal Allerton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He wears a wide-brimmed hat to hide his balding. His eyes are green and he is always smoking a pipe.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Energy wise he seems alert and responsive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Professionalism, Artistic. Flaws: Ugly. Bonds: Military. Occupation: Herbalist
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 7 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Solid gold idol (200 gp).
William Home, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears just a green suit. His auburn hair, when down, is lengthy. His ears are large.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He plays an instrument quite well.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end; and he is a bit of a kleptomaniac
Ideals: Artistic, Gifted. Flaws: Ugly, Emotional, Disease. Occupation: Sailor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Manfred Breeden, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. He has done his best to style his chestnut hair to look like a famous performer. His hazel eyes dart from person to person.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: His spouse's relatives view him with great suspicion; and he wants revenge against orcs
Bonds: Attractive, Immigrant, Family, Slave, Enemies. Occupation: Painter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 48 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 6 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 9000 cp. 1 Half-Plate. 1 Banded mail.
Patrick Cromwell, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears a brown costume with the symbols of luck on his torso. His left hand appears badly burned and disfigured. He has a long brown beard with little hanging trinkets. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Patrick is depressed about a lot of things. He tends to be a nihilist. Around other people he will do his best to conceal his emotions and appear jolly.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Fighting. Flaws: Depressed, Shy, Mundane. Occupation: Body Guard
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 10 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!