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NPC Generator

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Advanced [show]


Simon Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple white robe with green stripes complete with hood. With bright red hair and a scraggly beard. His eyes are likewise violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful slaver made him what he is. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Actor.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a actor and was forced into it by his family

Flaws: Impulsive. Bonds: Job, Mentor, Nature, Family. Occupation: Actor

Voice: Complex vocabulary, royal

Attributes [hide]

Simon Stansfield, Male Human Rogue 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 17 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)11 (+0) 15 (+2)9 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: Zircon (50 gp). Banded agate (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear white pants and tee shirts. His red hair is unkempt and raggedy. His hazel eyes peer out from beneath his wide-brimmed white hat.

Personality: Prone to second guessing himself, he comes off as nervous. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Thomas took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Soapmaker

Voice: Old thin voice

Attributes [hide]

Thomas Trowbridge, Male Human Aristocrat 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Guy Addington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic, Disciplined. Flaws: Addict. Bonds: Has a crush, Adventurer. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Guy Addington, Male Human Cleric 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Athletics +5, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 9000 cp. Rose (60 gp). Alexandrite (800 gp).


Social Check DCs


Aldous Myerscough, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is lengthy. His amber unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aldous took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting, Disciplined. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Barrister

Voice: Booming voice

Attributes [hide]

Aldous Myerscough, Male Human Barbarian 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Chad Sutherland, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white shirt with thin green vertical stripes and blue pants. His white hair is smooth and relatively long. His blue eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Attractive, Immigrant, Rich. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Chad Sutherland, Male Human Adept 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)7 (-2) 8 (-1)11 (+0)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Fire opal pendant on a fine gold chain (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Old masterpiece painting (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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