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Advanced [show]


Gerard Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a worn and beaten armor. He wears a broad hat to cover his moderate length chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is skeptical of what others tell him and is slow to trust.

History: Gerard hails from a village terrorized by gnolls. He has had some formal music training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Poor, Enemies. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Barlow, Male Human Rogue 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 8 (-1)9 (-1) 14 (+2)16 (+3)
Skills Athletics +0, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +6

Possessions: 1100 gp.


Social Check DCs


Gerald England, Male Human [Permalink]

Personal [hide]

Description: He wears a simple grey robe with black stripes complete with hood. He has a slight overbite and is overall scrawny. His head has been shaved. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Flaws: Ugly, Addict, Antagonistic, Forgetful. Bonds: Adventurer. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Gerald England, Male Human Aristocrat 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 16 (+3)16 (+3)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp. Blue sapphire (1200 gp).


Social Check DCs


Bernard Brixton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly blonde, has prominent grey streaks. His thin eyebrows rest above his beady hazel eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: Money/treasure.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Bernard Brixton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Wymar Clayden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his flail. He sports a long silver beard, and similarly colored long hair. He has amber eyes and a pastel hat with a brown feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. He worked as a nervous Barber and found it very stressful. He inherited the family business which he has now maintained for 10 years.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Emotional, Addict. Bonds: Adventurer, Job. Occupation: Barber

Voice: Spanish accent

Attributes [hide]

Wymar Clayden, Male Human Monk 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)16 (+3) 12 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Giant, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Guy Asheton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His brown hair is braided into rings. He has gleaming, smiling amber eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a forest tribe. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Insane. Bonds: Nature. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Guy Asheton, Male Human Ranger 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 17 (+3)13 (+1)
Skills Arcana +6, Athletics +5
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 3000 sp. A pair of silk slippers encrusted with tiny pearls. (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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