Reynard Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. His red hair is matted, messy, and big. His eyes are hazel and he is always smoking a pipe.
Personality: He loves telling others what to do and how they should feel about things. He is frequently practicing swordplay.
History: Born in a small village he learned the ways of the warrior from his father. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has money and likes to spend it.
Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Rich, Military, Adventurer. Occupation: Mayor
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Celestial, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 |
Possessions: 2000 sp. Sardonyx (50 gp). Banded agate (9 gp). Black star sapphire (1500 gp).
Solomon Dalton, Male Human [Permalink]
Personal [hide]
Description: He wears a blue cloak and cross-gartered brown stockings. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. He has done his best to style his auburn hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want him driven away.
Ideals: Gifted, Justice. Flaws: Insane. Bonds: Religious, Enemies. Occupation: Carpenter
Voice: Timid voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Onyx (80 gp). Coral (50 gp).
Drogo Crawford, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. His auburn hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are gray.
Personality: Drogo is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Professionalism. Flaws: Ugly, Depressed, Disease. Bonds: Rich. Occupation: Sage
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Gold dragon comb with red garnet eye (900 gp).
Bertram Breeden, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a large tan jacket. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His tied-back hair is auburn. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: From birth he was tutored by a cruel and relentless mentor. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in sai use. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Ideals: Philantrophist, Fighting. Bonds: Rich, Mentor, Enemies. Occupation: Animal Trainer
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 39 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1200 gp. Onyx (70 gp).
Percival Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a greatsword on his belt. He wears his black hair up. His otherwise smooth face is marked with small tiny scars.
Personality: Stoic and calm, he prefers to meditate than take action. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His mother raised him in a mountain cabin. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Disciplined. Bonds: Has a crush, Nature, Adventurer. Occupation: Baker
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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