Wymar Ramsay, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a simple black robe with blue stripes complete with hood. His hair is greying and his face has many wrinkles. His skin is flawless and his violet eyes scan people very quickly.
Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 9 years later his spouse died after the birth of his son. Heartbroken, Wymar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He feels kind of lost in life.
Ideals: Optimist. Flaws: Depressed, Disease. Bonds: Attractive, In love. Occupation: Jeweler
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Druidic
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
Possessions: 60 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Kyle Clayton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has black hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When Kyle reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted divine powers by his dying brother.
Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Religious, Military. Occupation: Detective
Voice: Russian accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Halfling
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 900 gp. Black pearl (800 gp). Tiger eye turquoise (15 gp). Blue quartz (15 gp).
Gilbert Hamilton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple grey line shooting up and back down. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a skull on it. He sports a long white beard, and similarly colored long hair. He has several tiny sapphire earrings on each ear.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gilbert is combative with any and all who dare try his patience in the slightest.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and he is greedy
Ideals: Justice. Flaws: Selfish. Bonds: Rich, Immigrant. Occupation: Fisher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1 Darkwood Shield.
Trym Springfield, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. His brown hair is cut short. This brown eyed easterner is not easily forgotten.
Personality: Abrasive and pushy, he has a hard time making friends. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Trym never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Balancing his hectic life and new Scribe responsibilities is difficult.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, In love. Occupation: Scribe
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 37 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 20 pp.
Theobald Ashton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light green in addition to tight pants. He has a very tight haircut. His face is scarred and worn.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His divine abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Athletic, Philantrophist, Gifted, Logical. Flaws: Ugly, Antagonistic. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 3000 sp.
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